

Also, added more missions and traffic and improvements/additions to the UI, etc. They added in the dummy-American system of measurement for people like me, a dummy.
Silent hunter 3 how to change resolution Patch#
Patch 1.1 is out that fixes a huge number of things and adds in a huge number of things, as well.

Pictures, for those of you who keep thinking it's Silent Hill. It's also nice to have so much more mission variety, as you now don't always have the mission objective "Patrol grid A22 for 24 hours", and you have to engage in a number of activities such as sneaking special forces onto enemy land, photographing enemy ports or transporting supplies to the front line.Īll in all, it's a typical Ubisoft game, very great potential, but very flawed release. Zeroes dive bombing american Destroyers, explosions going off everywhere, Destroyers desperately trying to keep tabs on you and the enemy boats. I know I've said a lot of bad things about the game, but when decent sized fleets clash, it's amazing. However, the big set piece battles are simply stunning. There also seems to be the lack of several fairly essential options, the lack of a weather report button being one of my biggest complaints. This whole process wastes at least 7 seconds, and those seven seconds could mean the difference between life and death.

This effectively prevents you from firing multiple torpedoes within a reasonable amount of time, as you have to open the doors of one tube, fire it, then switch to the next, open the doors and fire etc. There is also absolutely no way to open multiple torpedo bay doors at the same time. What's worse is the horrid monstrosity of a stopwatch that pops up, and likes to position itself right over your periscope view. They all rely on these sort of pull out menus that open up, but they are all necessary to properly judge a shot, so they all crowd up the screen. I am finding many of the interface features really clunky. There's no real display of that information in this. In Silent Hunter 3, it clearly displayed your gyroangle, so essentially, the closer you were to 0 degrees off that angle, the better your shot would be. Yes, there is the "Green, yellow, red' arrow on top of the target while you are in persicope or UZO that tells you if a shot is great, good or bad, but I have no way of figuring out exactly HOW good the shot will be. I've played SH3 like a junkie for years, so you'd think this would come easy to me, but it isn't.
Silent hunter 3 how to change resolution manual#
Second, I have no idea how to properly line up a shot when not using Manual Targeting. I tried switching the measurements to imperial, and the dials all still look the same, so I really have no idea how my torpedoes are running. However, I have absolutely no idea whether all my dials are in metric or not. (At least for me.) The game is defaulted to the Metric system of measurement, which is of course not what the Americans used. They all boil down to the fact that I have no clue how to aim.įirst of all, there is major confusion about measurements and your dials and such. However there is a great deal of confusion for me, that temporarily wrecks the game until someone better explains it to me. Absolutely stunning, the graphics are amazing. Well, I bought it, and there are definitely some pros and some cons.įirst, the game looks great.
